98 lines
3.5 KiB
Markdown
98 lines
3.5 KiB
Markdown
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---
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license: apache-2.0
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tags:
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- geometry-dash
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- level-generation
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- gguf
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- qwen2
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base_model: Qwen/Qwen2.5-0.5B-Instruct
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pipeline_tag: text-generation
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---
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# EditorAI Mini
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A fine-tuned Qwen2.5-0.5B-Instruct model that generates Geometry Dash levels as JSON — with blocks, spikes, platforms, triggers, groups, color channels, and more.
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Part of the [EditorAI](https://github.com/Entity12208/EditorAI) project — an AI-powered level generator mod for Geometry Dash.
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## About EditorAI
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[EditorAI](https://github.com/Entity12208/EditorAI) is a [Geode](https://geode-sdk.org) mod for Geometry Dash that lets you describe a level in plain text and have AI build it in the editor. It supports 8 AI providers (Gemini, Claude, OpenAI, Mistral, HuggingFace, Ollama, LM Studio, llama.cpp) and features blueprint preview, feedback learning, 15+ trigger types, and an in-game settings UI.
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## Model Details
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- **Base model:** Qwen2.5-0.5B-Instruct
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- **Training:** QLoRA (4-bit, rank 8) on hand-crafted expert GD level examples
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- **Features:** Blocks, spikes, platforms, color triggers, move triggers, alpha triggers, rotate triggers, toggle triggers, pulse triggers, speed portals, groups, color channels
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- **GGUF quantization:** q4_k_m (379 MB)
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## Files
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| File | Size | Description |
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|------|------|-------------|
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| `model.safetensors` | 943 MB | Merged fp16 model weights |
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| `editorai-mini.gguf` | 379 MB | Quantized GGUF (q4_k_m) for llama.cpp / LM Studio |
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| `config.json` | — | Model architecture config |
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| `tokenizer.json` | — | Tokenizer |
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## Setup
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This model uses the **ChatML** chat template and works best with the following system prompt:
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```
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You are a Geometry Dash level designer. Return ONLY valid JSON with an analysis string and objects array. Each object needs type, x, y. Y >= 0. X uses 10 units per grid cell.
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```
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> **Recommended:** Use the Ollama version (`entity12208/editorai:mini`) which has the system prompt and template pre-configured. The raw GGUF requires manual setup.
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## Usage with llama.cpp
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```bash
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wget https://huggingface.co/EditorAI-Geode/editorai-mini/resolve/main/editorai-mini.gguf
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llama-server -m editorai-mini.gguf --port 8080 --chat-template chatml
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# In the EditorAI mod: set provider to "llama-cpp", URL to http://localhost:8080
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```
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## Usage with LM Studio
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1. Download `editorai-mini.gguf` from this repo
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2. Load it in LM Studio, set **Prompt Format** to **ChatML**
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3. Set the **System Prompt** to the prompt above
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4. Start the server
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5. In the EditorAI mod: set provider to "lm-studio", URL to `http://localhost:1234`
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## Usage with Ollama (recommended)
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```bash
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ollama pull entity12208/editorai:mini
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```
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In the EditorAI mod: set provider to "ollama" and select `entity12208/editorai:mini`.
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## Output Format
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```json
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{
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"analysis": "A medium modern level with color transitions and moving platforms.",
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"objects": [
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{"type": "block_black_gradient_square", "x": 0, "y": 0, "color_channel": 10},
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{"type": "spike_black_gradient_spike", "x": 50, "y": 0},
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{"type": "color_trigger", "x": 80, "y": 0, "color_channel": 1, "color": "#0066FF", "duration": 1.5},
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{"type": "move_trigger", "x": 90, "y": 0, "target_group": 1, "move_x": 0, "move_y": 20, "duration": 1.0, "easing": 1},
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{"type": "end_trigger", "x": 400, "y": 0}
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]
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}
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```
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## Links
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- **Mod:** [github.com/Entity12208/EditorAI](https://github.com/Entity12208/EditorAI)
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- **Ollama:** [ollama.com/entity12208/editorai](https://ollama.com/entity12208/editorai)
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- **Discord:** [discord.gg/5hwCqMUYNj](https://discord.gg/5hwCqMUYNj)
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## License
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Apache 2.0
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